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Illumination and Shading in J3D
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Material Attributes
A
Material
node component controls:
Ambient, emissive, diffuse, and specular color
Shininess factor
Primarily use materials when a shape is shaded
Most scene shapes
Overrides
ColoringAttributes
intrinsic color
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VRarchitect
<
ANU lectures
:
Computer Graphics
:
Illumination and Shading in J3D
>
[
Contact
]
[
Links
]
[
Prev. : 15 / 23 : Coloring Attributes
]
[
Up
]
[
Next : 17 / 23 : Transparency Attributes
]