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Construct the View Branch
Construct a
Canvas3D
object
Add it to the frame
Construct a
View
branch using
SimpleUniverse
, which makes:
a
VirtualUniverse
object
a High-resolution
Locale
within the universe
a
BranchGroup
attached to the locale
a
TransformGroup
in the branch group
a
ViewPlatform
in the transform group
a
View
object on the view platform and drawing to the 3D canvas
Again : SimpleUniverse is not part of the Java3D API
One could use instead home made function ...
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VRarchitect
<
ANU lectures
:
Computer Graphics
:
Java 3D
>
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[
Prev. : 27 / 35 : Get a Canvas3D
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Next : 29 / 35 : Construct the View Branch (2)
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