Top : Computer Graphics

Lots of links for a computer graphics lecture
Mathematics (13)
The Quadratic Curves, Circles and Ellipses FAQ, Coordinate Systems, Vectors, Planes FAQ, ... ]
Java (58)
Example, Java2D, ... ]
Examples (28)
Geophysics, Movies, ... ]
Physics (3)
How do bullets fly?, Physics of Optics, ... ]
Display Technologies (12)
Stereoscopic Displays and Applications, Electronic paper: Flexible active-matrix electronic ink display, ... ]
GUI (3)
Designing the User Interface, The Graphical User Interface: An Introduction, ... ]
Algorithms (1)
Line Drawing, Gamasutra - Features - "Occlusion Culling Algorithms" [11.09.99] ]
Color (16)
Optic, Eye Vision, ... ]
Illumination and Shading (0)
[  ]
Global Illumination Models (2)
Physically Based Illumination, Radiosity, ... ]
Transformation 3D (5)
CS184: Using Quaternions to Represent Rotation, Maths - Rotation conversions - Martin Baker, ... ]
Spline (2)
Les courbes de M. Bézier, Surface Modeling ]
Texture (5)
Perspectively-Correct Interpolation, Sphere with texture coordinates, ... ]
Graphic Pipeline (1)
Coordinate Systems, Culling, ... ]
Antialiasing (0)
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Modeling (14)
Image-Based Modeling and Rendering, A Procedural Approach to Authoring Solid Models , ... ]
Lecture Notes (15)
CPSC 414, Computer Graphics, Comp 136 -- Fall '96 -- Home page, ... ]
Book (2)
eScience : Computer Graphics : Books, Real-Time Rendering Resources ]
Software (8)
Terragen™, OpenGL - High Performance 2D/3D Graphics, ... ]
Research (9)
Various Papers, Google Scholar, ... ]


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Pascal Vuylsteker

Last modified:
9/9/2005

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