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Waking up a behavior
Even when scheduled, a behavior runs only when wakeup criterion are met
A number of frames or milliseconds have elapsed
A behavior or AWT posts an
Event
A transform changes in a
TransformGroup
A shape collides with another shape
A view platform or sensor gets close
Multiple criteria can be AND/ORed to form wakeup conditions
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<
ANU lectures
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Computer Graphics
:
Behavior and Interpolator in J3D
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Contact
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Prev. : 14 / 38 : Using a Behavior Class : some issues
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Next : 16 / 38 : WakeupCriterion class hierarchy
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