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Global Illumination Models
Physically Based Illumination, Ray Tracing and Radiosity
Usual Graphics Pipeline and its Z buffer algo
Different classifications of globals illuminations model
Raytracing
Radiosity
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VRarchitect
<
ANU lectures
:
Computer Graphics
:
Global Illumination
>
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Contact
]
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Links
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Next : 3 / 49 : Usual Graphical Pipeline
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