VRarchitect
<
ANU lectures
:
Computer Graphics
:
Texture Mapping in J3D
>
[
Contact
]
[
Links
]
[
Prev. : 20 / 25 : Using texture modes
]
[
Up
]
[
Next : 22 / 25 : Using texture mip-map modes
]
Texture modes Typical Use
Use REPLACE for emissive textures
Glowing "neon" textures
Textures where lighting is painted in
Use MODULATE on a white shape for shaded textures
Most textured shaded surfaces
Use BLEND on a colored shape for colorized textures
Colorizing a grayscale woodgrain, marble, etc.
REPLACE
DECAL
MODULATE with white
BLEND with green
Enter terms you are looking for.
Send the search form
Web
www.vrarchitect.net
VRarchitect
<
ANU lectures
:
Computer Graphics
:
Texture Mapping in J3D
>
[
Contact
]
[
Links
]
[
Prev. : 20 / 25 : Using texture modes
]
[
Up
]
[
Next : 22 / 25 : Using texture mip-map modes
]