TextureLoader myLoader = new TextureLoader( "brick.jpg",
this );
ImageComponent2D myImage = myLoader.getImage( );
Toolkit tk = Toolkit.getDefaultToolkit();
img = tk.getImage("AnyImage.gif");
try {
MediaTracker tracker = new MediaTracker(this);
tracker.addImage(img, 0);
tracker.waitForID(0);
}
catch ( Exception e ) {}
ImageComponent2D image =
new ImageComponent2D(ImageComponent2D.FORMAT_RGB, img);
Texture2D myTex = new Texture2D( );
myTex.setImage( 0, myImage );
myTex.setEnable( true );
Appearance myAppear = new Appearance( );
myAppear.setTexture( myTex );
Shape3D myShape = new Shape3D( myText, myAppear );