Texture class methods

Methods on Texture control mip-mapping and filtering

BASE_LEVEL is the default mip-map mode
BASE_LEVEL_POINT is the default filter

void setMipMapMode( int mode )
void setMinFilter( int minFilter )
void setMagFilter( int maxFilter )

BASE_LEVEL_POINT
No interpolation

BASE_LEVEL_LINEAR
Linear interpolation of 4 nearest neighbors