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Texture class methods
Methods on Texture control mip-mapping and filtering
BASE_LEVEL
is the default mip-map mode
BASE_LEVEL_POINT
is the default filter
void setMipMapMode( int mode )
void setMinFilter( int minFilter )
void setMagFilter( int maxFilter )
BASE_LEVEL_POINT
No interpolation
BASE_LEVEL_LINEAR
Linear interpolation of 4 nearest neighbors
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VRarchitect
<
ANU lectures
:
Computer Graphics
:
Texture Mapping in J3D
>
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Contact
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[
Prev. : 24 / 25 : Using texture magnification filters
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Next : 12 / 15 : From 8 to 9 (17/09/03)
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