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From 8 to 9 (17/09/03)
Timeline for
Assignment 2
You read the project, meet each other, design the project
Learn what you need to learn to do the project
Lab :
exercise 9
and
solution
: Picking a Shape
Program
Meet again and check that the different classes match together. Test and correction
Documentation + send the result
Sleep well and be ready to present your project
Today
Texture Mapping
Texture in Java3D
From : "Generic 3D Ball Animation Model for Networked Interactive VR Environments"
Readings : Chapter 14 of Hearn and Baker "Computer Graphics" (p494 to 563) : Illumination models and texture mapping
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Assignment 2
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VRarchitect
<
ANU lectures
:
Computer Graphics
>
[
Contact
]
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Links
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Prev. : 11 / 15 : From 7 to 8 (10/09/03)
]
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Next : 13 / 15 : From 9 to10 (8/10/03)
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