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Building Transforms
Transforms may be built by:
Creating matricies by hand
Using helper methods to build
Matrix4d
objects
Using helper methods to build
Transform3D
objects
Helper methods can:
Set the transform to identity
Set the translation
Set the rotation for X, Y, and Z axes
Set the scale (uniform and non-uniform)
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VRarchitect
<
ANU lectures
:
Computer Graphics
:
Transformation in J3D
>
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Prev. : 23 / 28 : Transform3D Class Methods
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